This list contains the entirety of the stat information for the force-sensitive factions, namely the Jedi and the Sith. Although there are differences in the ranks, each character upon reaching Knight level gains their own lightsaber form, and begins on their selection of Major and Minor bonuses.
Major Bonuses
+30 Force Pool Points
+50 Health
+20% Force Regeneration (Increase force regeneration speed (+.2))
+5% Speed
Permanent Force Sense (a Sith and Jedi can use this, but its recommended that your character must be blind to use this)
BP Bar +10% (Your BP Bar is 10% longer)
BP Free Jumps (Don’t lose BP’s while jumping)
Battle Armor (Magnetic Plating, skin has to have armor, deflects blaster fire)
Force Manipulate (Grip Level 2)
Force Suppression (Drain Level 2)
Force Heal (Heal Level 2)
Force Illusion (Mindtrick Level 2)
Force Destruction (Level 2) - Sith Only
Deadly Sight (Level 2) - Sith Only
Minor Bonuses
+1 Existing Force Power or Force Block or Deflect (Can’t be used on the same power more than once).
Fast Hacking Skills
Heavy Melee Damage
Add Saber Stance (Only applies to single lightsaber users)
Force Deception (Invisible to Sense)
Strong Against Physical Damage (Melee for instance)
Big Bacta Canister
The Jedi
Younglings (50 HP)
Stances – Blue (Slow)
Force Powers:
Force Jump (2)
Force Push (1)
Force Pull (0)
Force Sense (0)
Force Speed (1)
Saber Offense (1)
Saber Defense (2)
Force Block (0)
Saber Deflect (1)
Padawan (80 HP)
Stances – Blue (Slow), Yellow
Force Powers:
Force Jump (2)
Force Push (2)
Force Pull (1)
Force Sense (1)
Force Speed (1)
Saber Offense (2)
Saber Defense (3)
Force Block (1)
Saber Deflect (2)
Jedi Adept (100 HP)
Stances – Blue (Fast), Yellow
Force Powers:
Force Jump (2)
Force Push (3)
Force Pull (2)
Force Sense (2)
Force Speed (2)
Saber Offense (2)
Saber Defense (3)
Force Block (2)
Saber Deflect (2)
Jedi Knight (120 HP)
Knight-level Saber Form
+1 Minor Bonus
Jedi Master (130 HP)
Master-level Saber Form
+1 Minor Bonus
Councillor Status (+10 HP)
+1 Minor Bonus
+1 Major Bonus
Grand Councillor Status (+10 HP)
+1 Minor Bonus
+1 Major Bonus
Jedi Lightsaber Forms
Your character gains a lightsaber form as his stats upon reaching the rank of Jedi Knight. You can only learn a form which your master is able to teach, based on their lightsaber teaching capability. Once you select the form you wish use, it cannot bechanged.
- Spoiler:
Form I - Shii-Cho
Stances – Cyan, Yellow
Force Powers: (K) (M)
Force Jump (3) (3)
Force Push (2) (2)
Force Pull (3) (3)
Force Speed (2) (3)
Force Sense (2) (2)
Force Heal (2) (3)
Force Mind-trick (2) (2)
Saber Offense (2) (2)
Saber Defense (3) (3)
Force Block (2) (2)
Saber Deflect (3) (3)
Form II - Makashi
Stances – Yellow, Purple
Force Powers: (K) (M)
Force Jump (2) (3)
Force Push (3) (3)
Force Pull (2) (2)
Force Speed (2) (2)
Force Sense (2) (2)
Force Heal (1) (1)
Saber Offense (3) (3)
Saber Defense (3) (3)
Force Block (3) (3)
Saber Deflect (1) (1)
Form III - Soresu
Stances - Blue, Yellow
Force Powers: (K) (M)
Force Jump (3) (3)
Force Push (2) (2)
Force Pull (3) (3)
Force Speed (2) (3)
Force Sense (2) (3)
Force Heal (2) (3)
Saber Offense (3) (3)
Saber Defense (3) (3)
Force Block (3) (3)
Saber Deflect (3) (3)
Form IV - Ataru
Stances – Cyan, Yellow and stance of choice OR Dual Lightsabers (User maintains blockpoints even when jumping)
Force Powers: (K) (M)
Force Jump (3) (3)
Force Push (2) (2)
Force Pull (3) (3)
Force Speed (2) (3)
Force Sense (2) (2)
Force Heal (2) (2)
Saber Offense (3) (3)
Saber Defense (3) (3)
Force Block (3) (3)
Saber Deflect (1) (1)
Form V - Shien / Djem So
Stances - Blue, Yellow, Red
Force Powers: (K) (M)
Force Jump (2) (3)
Force Push (3) (3)
Force Pull (2) (2)
Force Speed (2) (2)
Force Sense (3) (3)
Force Heal (1) (1)
Force Shock or
Force Crush (1) (2)
Saber Offense (3) (3)
Saber Defense (3) (3)
Force Block (2) (2)
Saber Deflect (2) (2)
Form VI - Niman
Stances - Blue, Yellow or Double-bladed lightsaber
Force Powers: (K) (M)
Force Jump (3) (3)
Force Push (2) (3)
Force Pull (3) (3)
Force Speed (2) (3)
Force Sense (2) (2)
Force Heal (2) (3)
Blind (1) (1)
Saber Offense (2) (2)
Saber Defense (3) (3)
Force Block (2) (2)
Saber Deflect (1) (1)
Form VII - Juyo (The Council decides who may learn the form)
Stances - Yellow, Red or Double Bladed Lightsaber
(Q4) +5% Force Regeneration
Force Powers: (K) (M)
Force Jump (2) (3)
Force Push (3) (3)
Force Pull (2) (2)
Force Speed (3) (3)
Force Sense (3) (3)
Force Heal (1) (2)
Force Grip (2) (3)
Saber Offense (3) (3)
Saber Defense (3) (3)
Force Block (1) (2)
Saber Deflect (2) (3)
The Sith
Sith Acolyte (100 HP)
Stances – Blue (Slow), Yellow
(Red Vibroblade)
Force Powers:
Force Jump (2)
Force Push (3)
Force Pull (0)
Force Sense (1)
Force Speed (2)
Saber Offense (2)
Saber Defense (3)
Force Block (2)
Saber Deflect (2)
Sith Apprentice (120 HP)
Stances – Blue (Fast), Yellow
(Red Saber)
Force Powers:
Force Jump (2)
Force Push (3)
Force Pull (2)
Force Sense (2)
Force Speed (2)
Saber Offense (2)
Saber Defense (3)
Force Block (2)
Saber Deflect (2)
Sith Saber (120 HP)
Warrior-level Lightsaber Form
+1 Minor bonus
Sith Master (130 HP)
Master-level Lightsaber Form
+1 Major Bonus
Sith Lord (140 HP)
+1 Minor Bonus
+1 Major Bonus
Dark Lord of the Sith (160 HP)
+2 Major Bonuses
Sith Lightsaber Forms
Your character gains a lightsaber form as his stats upon reaching the rank of Jedi Knight. You can only learn the form taught by your master. It must also be noted that after you have chosen your character's lightsaber form, it cannot be changed.
- Spoiler:
Form II - Makashi
Stances – Yellow, Purple
Force Powers: (SS) (M)
Force Jump (2) (3)
Force Push (3) (3)
Force Pull (2) (2)
Force Speed (2) (2)
Force Sense (2) (2)
Force Drain (1) (2)
Force Lightning (2) (3)
Saber Offense (3) (3)
Saber Defense (3) (3)
Force Block (3) (3)
Saber Deflect (1) (1)
Form III - Soresu
Stances - Blue, Yellow
Force Powers: (SS) (M)
Force Jump (3) (3)
Force Push (2) (2)
Force Pull (3) (3)
Force Speed (2) (3)
Force Sense (2) (3)
Force Grip (2) (3)
Force Lightning (1) (2)
Saber Offense (3) (3)
Saber Defense (3) (3)
Force Block (3) (3)
Saber Deflect (3) (3)
Form IV - Ataru
Stances – Cyan, Yellow and one stance of choice OR Dual Lightsabers (User maintains blockpoints even when jumping)
Force Powers: (SS) (M)
Force Jump (3) (3)
Force Push (2) (2)
Force Pull (3) (3)
Force Speed (2) (3)
Force Sense (2) (2)
Force Drain (2) (2)
Force Blinding (1) (2)
Saber Offense (3) (3)
Saber Defense (3) (3)
Force Block (3) (3)
Saber Deflect (1) (1)
Form V - Shien / Djem So
Stances - Blue, Yellow, Red or Double Bladed Lightsaber
Force Powers: (SS) (M)
Force Jump (2) (3)
Force Push (3) (3)
Force Pull (2) (2)
Force Speed (2) (2)
Force Sense (3) (3)
Force Drain (1) (1)
Force Grip (1) (2)
Force Lightning (2) (2)
Saber Offense (3) (3)
Saber Defense (3) (3)
Force Block (2) (2)
Saber Deflect (2) (2)
Form VII - Juyo
Stances - Yellow, Red or Double Bladed Lightsaber
(Q4) +5% Force Regeneration
Force Powers: (SS) (M)
Force Jump (2) (3)
Force Push (3) (3)
Force Pull (2) (2)
Force Speed (3) (3)
Force Sense (3) (3)
Force Drain (1) (2)
Force Grip (2) (3)
Saber Offense (3) (3)
Saber Defense (3) (3)
Force Block (1) (2)
Saber Deflect (2) (3)